Ghost Town (2007)
The game brought together a number of locative technologies, all accessible through a player’s mobile, to turn the streets of Perth into a giant game board. Ghost Town showcased Perth’s public spaces in a new and exciting light.
Ghost Town was a mashup of scavenger hunts, transmedia storytelling and mobile gaming.
Players used their mobiles to communicate with ghosts imprisoned around town. To save the day, they had to solve a series of puzzles and locate a number of stickers hidden around town. Clues came in all shapes and sizes: pictures, recordings, SMS messages and even phone calls. The game led players through numerous venues, introducing them to some of the city’s hidden gems.
How It Was Played
- Byte Me! Festival 2007 (Perth)
Tony Malkovic, ScienceNetwork WA. December 10, 2007
PerthNow. December 4, 2007
The West. December 3, 2007
Created with Atmosphere Industries
- Kate Raynes-Goldie
- David Fono
- Alex Raynes-Goldie
- Luke Walker